Content & Systems
Revision (9/16 11:49): Command quests were added to the list of sources.
Rift of Time and Space Contest
Adjusted- Points earned for attacking a Monolith in the Rift of Time and Space Contest are greatly increased.
- While you are participating in the Rift of Time and Space Contest, travel outside the region where the contest is running is restricted.
Abyss
New- Unbound and now drop from Abyss monsters.
Shugo Festa — Mysterious Track
Adjusted- The placement of various objects is partly adjusted, including obstacles that could interfere with a clean run.
Buff
- The HP of the [Easy] bosses and is reduced by 10%.
New Equipment
New- New Abyss gear
- '[True] Guardian/Archon Praetorian Captain' weapons and Guards are added.
- They can be bought from the Abyss Exchange Shop, or transfer-crafted using 'Elite Guardian/Archon Praetorian Captain' weapons and 'Guardian/Archon Praetorian Captain' weapons and Guards as materials.
Abyss Gear Set Effects
Buff- The 12-piece set bonus of the PvE Abyss Damage Boost stat carried by Abyss gear is increased.
| Gear | Target Stat | 2-piece | 5-piece | 8-piece | 12-piece |
|---|---|---|---|---|---|
| Decanus | PvE Abyss Damage Boost | 15% | 20% | - | - |
| Centurion | PvE Abyss Damage Boost | 15% | 20% | 25% | - |
| Tribunus | PvE Abyss Damage Boost | 20% | 25% | 30% | 45% |
| High Commander | PvE Abyss Damage Boost | 25% | 30% | 35% | 50% |
| Praetorian Captain | PvE Abyss Damage Boost | 30% | 35% | 40% | 55% |
Class Ranking Rewards
Buff- Medal rewards for contribution in Abyss bosses, Artifact Conquest and the Rift of Time and Space Contest are somewhat increased.
Soul Crystal
Buff- The reward obtainable from the Daily Dungeon is doubled.
- The price of sold at [Shop – Wind Breeze Merchants – Special] changes to 500 Kina, and its purchase limit is raised to 30,000.
- obtainable from Duty and Command quests is tripled.
Manastones & Soulstones
New- and can be bought at [Nightmare – Exchange Shop] and [Shugo Festa – Festa Shop].
- and are added to [Supply Request – Emergency Rewards].
Class Changes
Fixes
FixThe skill can no longer be used while Rooted.
FixThe skill can no longer be used while Rooted.
3rd SpecFix: with this spec applied the skill can no longer be used while Rooted, and the spec’s range increase now applies when specs 1, 2 and 3 are equipped together.
Adjusted
— to discourage mouse macros used to cancel into , skill cancel timing and balance are adjusted.
Cancel delayIncreased
4th Spec-1s cooldown on landing -1s cooldown on landing or
5th SpecGrants 1 additional trigger deals extra damage on hit
Cancel delayIncreased
Cancel delayIncreased
PvE Damage+10%
PvE Damage+10%
PvE Damage+10%
PvE Damage+20%
Duration5 min2 min
Cooldown5 min2 min
EnmityIncreases Enmity by a flat amountIncreases Enmity in proportion to damage dealt
Adjusted
— to discourage mouse macros used to cancel into , skill cancel timing and balance are adjusted.
Cancel delayIncreased
Cancel delayIncreased
Cancel delayIncreased
PvE Damage+10%
PvE Damage+10%
PvE Damage+10%
PvE Damage+10%
2nd Spec+20% caster Critical Damage Boost for 5s on hit+20% caster Critical Damage Boost for 10s on hit
Adjusted
5th SpecFix: the extra damage from this spec now lands as Multi-Hit even when the 4th spec is not equipped alongside it.
FixThe message is now printed in the combat log.
Elemental damage is applied to the ’s attack skills.
| Element | Skills |
|---|---|
| Wind | Rapid Fire (연사), , Spiral Arrow (나선 화살), , , , , , , , , , , , , , , , , , , |
| Earth | , , , |
| Fire | , , |
Fixes
| Skill | Change |
|---|---|
| The skill can no longer be used while Rooted. |
Adjusted
Duration5 min2 min
Cooldown5 min2 min
Adjusted
2nd Spec+20% Skill Speed+1 consecutive use
FixUsing the mobile combat-support feature no longer casts this skill repeatedly, which had blocked other skills from being used.
FixUsing the mobile combat-support feature no longer casts this skill repeatedly, which had blocked other skills from being used.
Buff
FixMonsters now reset correctly while the skill is intermittently active.
FixMonsters now reset correctly while the skill is intermittently active.
FixMonsters now reset correctly while the skill is intermittently active.
4th SpecInflicts for 5s on landing +5% Fire Damage Boost for 10s on casting
4th SpecInflicts for 5s on landing +5% Fire Damage Boost for 10s on casting
4th SpecInflicts for 5s on landing +5% Fire Damage Boost for 10s on casting
Fire MarkConsumes the target’s on hitNo longer removes the target’s on hit
Proc chance20% chance to inflict on a Fire attack100% chance to inflict on a Fire attack
Promotions
1. New Daeva Pass: Invitation to the Abyss
New- Sale location: [In-game Menu] → [Subscription]
- Sale period: after the Wed 16 Sep 2026 maintenance – Tue 6 Oct 2026, 05:00
- Reward claim period: after the Wed 16 Sep 2026 maintenance – before the Wed 7 Oct 2026 maintenance
| Product | Price | Contents | Purchase limit |
|---|---|---|---|
| Invitation to the Abyss (Basic) | 1,000,000 Kina | - Various rewards obtainable by completing missions during the pass period | 1 per character |
| Invitation to the Abyss (Premium) | 500 Quna | - ×5 - Various rewards obtainable by completing missions during the pass period | 1 per character |
- Completing the pass’s various missions during the pass period earns pass XP.
- Pass rewards are granted at each pass level; the maximum is level 40.
- XP earned after reaching pass level 40 grants repeat rewards on each further level-up.
- Pass levels can be bought for 50 Quna per level.
- Daeva Pass Shop Coins earned can be spent in [Subscription] → [Pass Shop].
- The product can be purchased until Tue 6 Oct 2026, 05:00.
- Missions can be completed and rewards claimed until before the Wed 7 Oct 2026 maintenance.
| XP source | XP |
|---|---|
| Defeat 10 monsters | 50 |
| Kill an enemy-faction player | 100 |
| Successful gathering | 30 |
| Successful crafting | 20 |
| Expedition or Transcendence clear | 300 |
| Sanctuary clear | 700 |
| Successful gear enhancement | 10 |
| Gear extraction | 10 |
| Gear Soul Engraving | 20 |
| Pass Level | Invitation to the Abyss (Basic) | Qty | Invitation to the Abyss (Premium) | Qty |
|---|---|---|---|---|
| 1 | 1 | 1 | ||
| 2 | 1 | 1 | ||
| 3 | 1 | 3 | ||
| 4 | 1 | 1 | ||
| 5 | 1 | 1 | ||
| 6 | 1 | 3 | ||
| 7 | 1 | 1 | ||
| 8 | 1 | 1 | ||
| 9 | 3 | 5 | ||
| 10 | 1 | 1 | ||
| 11 | 1 | 1 | ||
| 12 | 1 | 1 | ||
| 13 | 1 | 1 | ||
| 14 | 1 | 1 | ||
| 15 | 1 | 1 | ||
| 16 | 1 | 3 | ||
| 17 | 1 | 2 | ||
| 18 | 1 | 1 | ||
| 19 | 2 | 5 | ||
| 20 | 350 | 1500 | ||
| 21 | 1 | 1 | ||
| 22 | 1 | 1 | ||
| 23 | 1 | 3 | ||
| 24 | 1 | 1 | ||
| 25 | 1 | 1 | ||
| 26 | 1 | 3 | ||
| 27 | 1 | 1 | ||
| 28 | 1 | 1 | ||
| 29 | 3 | 5 | ||
| 30 | 1 | 1 | ||
| 31 | 1 | 1 | ||
| 32 | 1 | 1 | ||
| 33 | 1 | 1 | ||
| 34 | 1 | 1 | ||
| 35 | 1 | 1 | ||
| 36 | 1 | 3 | ||
| 37 | 1 | 2 | ||
| 38 | 1 | 1 | ||
| 39 | 2 | 5 | ||
| 40 | 350 | 1500 | ||
| Repeat | 3 | 1 |
Other Improvements & Bug Fixes
Improvements
Adjusted- When the Force Leader leaves a dungeon or delegates the role, the character who becomes the new Force Leader is placed first in Party 1.
- The damage Guards deal to spirits is changed to the same level as the damage they deal to player characters.
Fixes
Fixes- Fixed an issue where, in certain situations, a cooldown-reset specialization applied at an unintended moment and let some skills be used twice in a row.
- The pillars and Kibelisk that were showing in the Eltnen Part 2 area are now hidden.
- Sanctuary — fixed an issue where the Ice Barrier intermittently was not destroyed after all of Deltras’s Swords had been found.
- Fixed an issue where the crystals summoned by ’s Embodied Wrath skill in Sanctuary exploded abnormally fast when the boss was staggered.
- Fixed an issue where the Stagger Gauge was not locked while was casting Wrath of Bitter Cold in Sanctuary .
- Fixed an issue where did not perform the Wrath of Bitter Cold skill properly in Sanctuary .
- Fixed an issue where Warmth Orbs disappeared sooner than intended during ’s Frost Harvest pattern in Sanctuary .
- Fixed an issue where the boss intermittently took a large amount of damage and died during ’s Frost Harvest pattern in Sanctuary .
- Fixed an issue where a target in the Frozen Bind state could be targeted by the Crystallization Point and Ice Crystal Drop skills during the fight in Sanctuary .
- Fixed an issue where the Stun effect was removed when a target in the Frozen Bind state died and was resurrected during the fight in Sanctuary .
- Fixed an issue where Frozen Bind was released as began a certain pattern in Sanctuary , causing targets to take several hits in an instant and die.
- Fixed an issue where the Fixate status effect was not cleared even when the fight reset in Sanctuary .
- During ’s Core of Winter pattern in Sanctuary , the visuals of the purple ice crystals are improved for the readability of colour-blind players. (Hit detection is unchanged.)
- Fixed an issue where the Commendation pop-up was not shown on the results screen after clearing an [Expedition] Ordeal dungeon.
- Fixed an error where the shop sale price of some Fist gear was set lower than that of other weapons.








