KoreaChapter 1

August 26 Update — Templar & Chanter Core-Skill Rework, Party Synergy Pass & Server Transfer

August 26, 2026Official notes
  • Balance
  • Systems

Content & Systems

Expedition / Transcendence / Sanctuary

Nerf
  • The Kina obtained from some dungeons becomes Bound.
    • Kina obtainable from Conquest Hard '' and '' becomes Kina (Bound).
    • Kina obtainable from Conquest Normal/Hard '' and '' becomes Kina (Bound).
    • Kina obtainable from Transcendence '' becomes Kina (Bound).
    • Kina obtainable from Sanctuary '' becomes Kina (Bound).

Abyss

Buff
  • Artifact occupation and the Abyss Corridor reset following server rematching. See the CM Base for server matching information.
  • Abyss Corridor availability times can now also be checked from the Artifact UI on the HUD.
  • When Abyss Rift Zone matchmaking fails for lack of players, some rewards are now paid out.
  • Abyss boss and Dimensional Core stats are raised further. These values may be adjusted again later.
  • The Abyss Damage Boost stat on Abyss gear set bonuses is raised at every tier.
SetCurrentNew
210%15%
512.5%20%
815%30%
1220%40%
Abyss Damage Boost set bonus

Class Changes

Common

Adjusted
  • A minimum skill cancel time is applied.
    • To reduce the variance in skill-chaining and cancel timing — and therefore DPS — caused by differences in players' game environments, a minimum cancel time now applies to every skill.

Core Skill Rework

Rework

Given how similar the skill mechanics of the melee classes are, we have applied this improvement pass to the and the ; we will read the trends before deciding whether to extend it to other classes.

Rework

: 's trigger condition changes to on using a shield attack skill, and becomes a ranged skill so a whiffed charge costs less.

Trigger ConditionOn a target afflicted with Stun or KnockdownOn using a shield attack skill
Incapacitated Immunity trigger7% chance to trigger when attacking a target with Incapacitated Immunityremoved
PvE / PvP Damage-10%
2nd SpecChanges to AoE SkillExtra damage when attacking Impact-type targets
PvE Damage+30%
PvE Damage+30%
4th Spec-2s cooldown on landing -1s cooldown on landing
5th SpecGrants 1 additional activationGrants 1 additional trigger
Skill AnimationWind-up reduced by 30%
PvE Damage+10%
Stagger Gauge DamageAdds 5 as a base effect
MobilityUsable while moving, as a base effect
Cooldown30s25s
1st Spec+5s Warding duration-5s cooldown
Skill TypeAoE attack around the casterProjectile AoE fired at a target within 20m
PvE Damage+20%
Executor PvE Damage Boost15%20%
Executor PvP Damage Boost7.5%10%
Triggered effect duration stays active for 7s stays active for 3s
Triggered effect target activates on the target activates on the caster

Rework

: 's trigger condition changes to on using a ranged skill, and 's usability, presentation, and impact are improved to reduce reliance on .

Trigger ConditionOn a target afflicted with Stun, Knockdown, or AirborneOn using a ranged skill
Incapacitated Immunity trigger7% chance to trigger when attacking a target with Incapacitated Immunityremoved
PvE Damage+15%
PvP Damage-20%
2nd SpecChanges to AoE SkillExtra damage when attacking Impact-type targets
Trigger ConditionOn a target afflicted with Stun, Knockdown, or AirborneOn using a ranged skill
Incapacitated Immunity trigger7% chance to trigger when attacking a target with Incapacitated Immunityremoved
PvE Damage+15%
PvP Damage-20%
2nd SpecChanges to AoE SkillExtra damage when attacking Impact-type targets
Cooldown15s10s
PvE Damage+30%
4th SpecAdds the Crushing Blow chain skill+30% Skill Speed
MobilityUsable while moving, as a base effect
Skill Speed+30% as a base effect
Cooldown30s15s
Critical Damage Boost (base effect)+10% Critical Damage Boost+15% Critical Damage Boost
Heal Boost (base effect)+10% Heal Boostremoved
MP Consumed250100
Stagger Gauge Damage1510
2nd Spec+30% Skill Speed+10% Heal Boost (up to 2 stacks)
PvE Damage+10%
Triggered effect duration stays active for 7s stays active for 3s
Triggered effect target activates on the target activates on the caster

Party Synergy Adjustments

Nerf

We are toning down the excessive party synergy of the , , , and so that support classes lean further into roles beyond damage.

Nerf
PvE Damage Boost (Lv 10/20/30)17% / 24% / 31%9% / 13% / 17%
PvP Damage Boost (Lv 10/20/30)8.5% / 12% / 15.5%4.5% / 6.5% / 8.5%

Nerf
PvE Damage Boost (Lv 10/20/30)18% / 26% / 34%10% / 15% / 20%
PvP Damage Boost (Lv 10/20/30)9% / 13% / 17%5% / 7.5% / 10%

Nerf
4th Spec-20% target's PvE Damage Boost and -10% PvP Damage Boost for 10s-15% target's PvE Damage Boost and -10% PvP Damage Boost for 10s
Damage Tolerance reduction (Lv 10/20/30)15% / 20% / 25%9% / 13% / 17%

Adjusted
4th Spec+5% PvE Damage Boost reduction and +2.5% PvP Damage Boost reduction+10% PvE Damage Boost reduction and +2.5% PvP Damage Boost reduction
2nd Spec+7% [Earth's Blessing] Double Chance to caster and party members+10% [Earth's Blessing] Double Chance to caster, +5% to party members
3rd Spec+7% [Earth's Blessing] Attack and Defense to caster and party members+10% [Earth's Blessing] Attack and Defense to caster, +5% to party members

Class DPS Balance

Buff

To make up for the individual and party damage lost to the new guaranteed minimum skill cancel time and the party-synergy adjustments, we are rebalancing class damage.

Buff
SkillChange
PvE Damage +20%
PvE Damage+10%

Adjusted
SkillChange
PvE and PvP Damage +30%
PvE / PvP Damage-35%
Skill AnimationWind-up reduced by 30%
PvE Damage+30%
Attack from Defense2% of Defense3% of Defense
2nd Spec+150 Critical Hit for the duration+10% Weapon Damage Boost for the duration

Buff
SkillChange
PvE Damage +20%
PvE Damage +10%
PvE / PvP Damage+10%

Buff
SkillChange
PvE Damage +20%
PvE Damage+10%
4th SpecCritical Hit on hit while in +20% Skill Speed
5th Spec-3s cooldownCritical Hit on hit while in
ActivationsTriggers twice per activation, as a base effect
5th SpecDouble activation per trigger50% chance to deal extra damage for the duration of
PvE Damage per 10% Rage consumed40%50%
Buff duration10s15s
Buff duration10s15s
FixFate's MP bonus now converts into HP as intended.

Buff
SkillChange
PvE Damage +30%
PvE Damage +40% Skill animation speed +15%

Buff
5th Spec25% chance to reset cooldown on hitDeals extra damage on hit
Precision duration7s10s
3rd Spec+3s Precision duration+5s Precision duration
2nd Specx1.5 effect for the durationx1.5 effect for the duration

Adjusted
2nd Specx1.5 effectx1.5 effect
SkillChange
Fixed 's damage-increase effect not applying. Fixed effects not applying.

Buff
5th Spec+20% extra damage taken from during Corrode+25% extra damage taken from during Corrode

Buff
Critical Damage Boost (Lv 10/20/30)7.5% / 12.5% / 17.5%15% / 20% / 25%
4th Spec+10% Attack Power+15% Attack Power
5th Spec+10% PvE Damage Boost and +5% PvP Damage Boost+20% PvE Damage Boost and +10% PvP Damage Boost

Core Skill HP Absorb Adjustments

Nerf

We are reducing the HP Absorb we judged excessive across PvE and PvP.

Nerf
1st SpecAbsorbs 2% HPAbsorbs 0.7% HP
1st SpecAbsorbs 2% HPAbsorbs 0.7% HP

Nerf
1st SpecAbsorbs 2% HPAbsorbs 1% HP

Nerf
1st SpecAbsorbs 1.5% HPAbsorbs 0.7% HP

Nerf
1st SpecAbsorbs 1.5% HPAbsorbs 0.7% HP
1st SpecAbsorbs 1.5% HPAbsorbs 0.7% HP

Shield Skill Rebalancing

Adjusted

Continuing the HP-restoration rebalance, we are re-tuning shield values and durations to make them more effective.

Adjusted
Guarding Seal (Lv 10/20/30)Fixed-value shield30% / 40% / 50% of Max HP
Protective Shield duration5s3s
Protective Shield (Lv 5/15/25)Fixed-value shield45% / 55% / 65% of Max HP
5th Spec+100% Protective Shield+10% HP-proportional Protective Shield
Max HP increase (Lv 5/15/25)Fixed value7% / 11% / 15% of Max HP
Protective ShieldFixed-value shield5% of Max HP

Buff
Protective Shield (Lv 5/15/25)Fixed-value shield20% / 30% / 40% of Max HP

Buff
Divine Barrier (Lv 10/20/30)Fixed-value shield4% / 5% / 6% of Max HP
Noble Protective Shield (Lv 10/20/30)Fixed-value shield30% / 40% / 50% of Max HP
Protective Shield (Lv 5/15/25)Fixed-value shield20% / 30% / 40% of Max HP
Max HP increase (Lv 5/15/25)Fixed value7% / 11% / 15% of Max HP

PvP Improvements

Adjusted

We are adding an internal cooldown to Godstone proc checks so that hit-count differences matter less, and — now that buff-dispel effects also strip potions (buff items) — re-tuning how much they dispel.

  • Godstone
    • An internal cooldown now applies to status-effect Godstone proc checks.
    • Status-effect Godstone proc cooldown changes from 15s to 5s.
  • Potion effects over time are no longer removed by buff dispels.

Adjusted
Buffs dispelled (base)Up to 2Up to 1
1st SpecRemoves up to 3 buffsRemoves up to 2 buffs
2nd SpecRotates and inflicts Stun for 3s when removing 3 or more buffsRotates and inflicts Stun for 3s when removing 2 or more buffs
3rd SpecRemoves up to 5 buffsRemoves up to 3 buffs
  • Insignia is no longer removed by debuff-dispel effects.

Nerf
2nd SpecRemoves up to 3 buffsRemoves up to 2 buffs

Shop

Adjusted
  • During the Server Transfer period, some items from [Shop – Wind Breeze Merchants – Special] move to [Substance Morph – Special – Wind Breeze Merchants].
    • The affected products are '', '', '', and ''.

Customization

New
  • An option to adjust mole placement is added to the [Style] > [Moles/Freckles] tab.
  • An option to set the skin gloss of a character's head and body separately is added.

UI Improvements

Adjusted
  • The boss direction marker now also applies to Nightmare, Awakening Battle, and quest dungeon bosses.
  • Probability displays that previously always showed 6 decimal places are corrected to show 2 decimal places, matching the underlying data.
    • [Pet > Genus Insight] option grade probabilities
    • The left-hand group probability in the [Chest item] detail popup
    • Skin extraction probability in the [Extract > Obtainable Rewards] popup
  • Shop
    • The sold-out, unavailable, and membership-requirement labels in the product list are redesigned so they no longer cover the product image.
    • The product info screen now closes on a completed purchase even when purchases remain available.

Promotions

Server Transfer Product

New
  • Sale location: [In-Game Shop] → [Server Transfer]
  • Sale period: After the August 26 (Wed) regular maintenance – September 1 (Tue), 2026
  • Purchase window: 20:00 – 24:00 daily during that period
  • Pricing
CategoryPricePurchase Limit
Base cost1,000 QunaOnce per account
Per-character cost200 Quna per transferred character
Slot expansion cost1,000 Quna per expanded slot
Server Transfer pricing
  • Price example: transferring 2 characters costs 1,400 Quna — but if every free slot on the destination server is locked, 2 slot expansions are added and the total becomes 3,400 Quna.
  • About the Server Transfer service
    • Server Transfer lets you move a character from the server you currently play on to another server (the destination server).
    • Transfers are only possible between servers of the same race.
    • Server Transfer is limited to once per account, and only from one server to one server.
    • There is no limit on how many characters can move in a single transfer; the cost is calculated from the number of characters selected.
  • How to use it
    • Transfer period: after the August 26 (Wed) regular maintenance – September 1 (Tue), 2026.
    • Application window: 20:00 – 24:00 daily during the transfer period.
    • Per-server inbound/outbound volumes update at 20:00 each day.
    • The purchase button activates once the transfer application requirements are met.
    • A transfer is impossible once outbound transfers close on your current server or inbound transfers close on the destination server.
    • Selecting an ineligible server in the transfer application UI shows a notice message.
  • Purchase requirements
    • Only characters at Lv.45 or above on the same server can transfer.
    • The applying character must be in a town. (Applications cannot be made from the Abyss, the Rift of Time and Space, or a dungeon.)
    • The character must not be in a Legion or have a pending Legion application.
    • The character must have no Mission [Task] in progress.
  • Purchase requirements regarding unclaimed goods — the product cannot be used while account/character goods remain unclaimed:
    • ① Items listed for sale on the Exchange, items awaiting collection, or unsettled proceeds.
    • ② Unclaimed items in the Shop storage box.
    • ③ Unread mail in the transferring character’s mailbox.
  • What transfers [see the Server Transfer Q&A]
    • Goods
      • Only the Kina held in a character’s Cube inventory and Character Storage transfers with them; Kina stored in Server Storage does not transfer.
      • Quna and Mileage held on the current server transfer along and are added to the balance held on the destination server.
    • Purchased items
      • Even if there is no name conflict on the destination server, the character is renamed to “@TempName”. You can set a new character name the first time you log in after the transfer completes. If the same character name already exists on the destination server, you cannot keep your previous name.
      • Memberships and pending Membership Passes transfer to and are merged on the destination server, and are deleted from the current server. A Membership Pass in progress is completed and its rewards paid out.
      • A Daeva Pass in use transfers with its progress intact. However, if the pass in use is limited per server and the same pass has already been purchased on the destination server, the character that activated it cannot transfer to that server.
      • A Growth Support in use transfers with its progress intact. However, if it is limited per server and the same Growth Support is already in use on the destination server, the character that activated it cannot transfer to that server.
      • Special pets and skins bought from the Shop all transfer by default. However, if you already own the same special pet on the destination server, that pet stays only on the destination server and a Pet Exchange Ticket usable in the Shop is granted instead. If the pet was bought from the Pass Shop, a Daeva Pass Shop Coin: Returning usable in the Pass Shop is granted instead. If you end up holding duplicates of a decorative skin that cannot be used for Decorate, a Skin (Single) Exchange Ticket usable in the Shop is granted later.
      • The number of Server Storage expansion slots applied on the destination server is the higher of the two servers’ values. Items stored in Server Storage do not transfer, so move anything you want to keep into the transferring character’s inventory or Character Storage before the transfer.
      • Character slot expansions purchased and already used on the previous server remain on that server and do not affect the character slot count on the destination server.
      • Styles registered in the Style Shop can still be downloaded, applied, and settled after the transfer. However, the style creator’s name and server name do not change — the character name and server name at the time of creation stay on display.
    • Content & systems
      • Titles, Achievements, Closet, pets, and Godstones all transfer to and are merged on the destination server, and are reset on the current server.
      • For Genus Insight you can pick either the value used on the current server or the one in use on the destination server. Whichever you pick, the current server’s Genus Insight is reset.
      • A character’s Season Ranking Points and Season Mission progress transfer with the character.
ItemTransfersItemTransfers
CharacterOCloset – SkinsO
Quna / MileageOCloset – Collection PointsO
Abyss PointsOWingsO
Daily Kina / Abyss Point earningsOGodstonesO
MembershipOPantheonO
Membership PassOArcanaO
Daeva Pass (character)OMonolithO
Daeva Pass (server)Not transferable if duplicatedTraces of the Empyrean LordO
Growth Support (character)OContent reward countsO
Growth Support (server)Not transferable if duplicatedContent ticketsO
DaevanionOSeason MissionsO
Cube (inventory)OSeason Ranking PointsO
Character StorageOSupply RequestsO
Server StorageExpansion record onlySubstance Morph recordsO
Skills / StigmasOCrafting recordsO
QuestsOGathering proficiency / skillsO
ExplorationOAttendanceO
TitlesOFriends listO
AchievementsOFriend block listO
Pet – LevelOMail block listX
Pet – Collection StageOExchange historyO
Pet – Collection RewardsOCustomizationO
Pet – Genus CrystalORegistered stylesO
Pet – Genus InsightOItem restoration historyO
Server Transfer coverage summary
  • Cautions
    • Once an application completes, the transfer cannot be cancelled or reverted.
    • When the transfer starts you are moved to the title screen, and an account being transferred cannot log in.
    • Completion is announced via a PURPLE PUSH notification.
    • A transfer takes at least 1 minute, and may take longer depending on the number of applicants.
    • Server Transfer may be temporarily restricted to keep processing stable, depending on throughput.
    • This product may be sold again later in the same or a similar form.

New Deva Pass: Moonlit Oasis

New
  • Sale location: [In-Game Menu] → [Subscription]
  • Sale period: After the August 26 (Wed) regular maintenance – September 22 (Tue), 2026, 05:00
  • Reward claim period: After the August 26 (Wed) regular maintenance – before the September 23 (Wed), 2026 regular maintenance
  • Product info
ProductPriceContentsPurchase Limit
Moonlit Oasis (Basic)2,000,000 KinaVarious rewards from completing missions during the usage periodOnce per character
Moonlit Oasis (Premium)1,000 Quna x10 Various rewards from completing missions during the usage periodOnce per character
Product info
  • How the [Moonlit Oasis] Deva Pass works
    • Completing various missions during the Deva Pass period grants Pass EXP.
    • Each pass level grants a Deva Pass reward; the maximum level is 50.
    • If you gain EXP after reaching Pass Level 50 and level up further, repeat rewards are paid out.
    • Pass levels can be purchased for 50 Quna per level.
    • Daeva Pass Shop Coins obtained can be used at [Subscription] → [Pass Shop].
    • Products can be purchased until September 22 (Tue), 2026, 05:00.
    • Missions and reward claims are possible until before the September 23 (Wed), 2026 regular maintenance.
ProductEXP SourceEXPMax EXP
Moonlit OasisDefeat 10 monsters5015,000 XP per character per week
Moonlit OasisKill an opposing-faction player10015,000 XP per character per week
Moonlit OasisGathering success3015,000 XP per character per week
Moonlit OasisCrafting success2015,000 XP per character per week
Moonlit OasisExpedition / Transcendence clear30015,000 XP per character per week
Moonlit OasisSanctuary clear70015,000 XP per character per week
Moonlit OasisGear enhancement success1015,000 XP per character per week
Moonlit OasisGear extraction1015,000 XP per character per week
Moonlit OasisGear soul-engraving2015,000 XP per character per week
Deva Pass EXP sources
Pass LevelMoonlit Oasis (Basic)QtyMoonlit Oasis (Premium)Qty
111
212
325
411
512
625
711
812
9310
1021
1111
1212
1311
1411
1512
1625
1723
1812
19310
2011
2111
2212
2325
2411
2512
2625
2711
2812
29310
3021
3111
3212
3311
3411
3512
3625
3723
3812
39310
4011
4111
4212
4325
4411
4512
4625
4711
4812
49310
5021
Repeat31
Deva Pass reward items
Pass LevelMoonlit Oasis (Premium) rewardQty
2Daeva Pass Shop Coin: Chapter 11,500
7Daeva Pass Shop Coin: Chapter 11,500
12Daeva Pass Shop Coin: Chapter 11,500
17Daeva Pass Shop Coin: Chapter 11,500
22Daeva Pass Shop Coin: Chapter 11,500
27Daeva Pass Shop Coin: Chapter 11,500
32Daeva Pass Shop Coin: Chapter 11,500
37Daeva Pass Shop Coin: Chapter 11,500
42Daeva Pass Shop Coin: Chapter 11,500
47Daeva Pass Shop Coin: Chapter 11,500
Deva Pass Shop Coin rewards — Moonlit Oasis (Premium)

Arcana Supply Support

New
  • Event schedule: after the August 26 (Wed) regular maintenance – before the September 23 (Wed), 2026 regular maintenance
  • Event details: during the event you can buy Arcana enhancement / synthesis materials from [Shop] > [Wind Breeze Merchants] > [Special].
ItemPricePurchase countPurchase limit
10,000 Kina200 per week (weekly purchase count resets)Purchase limit per server
10,000 Kina
5,000 Kina
Arcana Supply Support shop

Transcendence Arcana Growth Support Event Extended

Adjusted
  • The ongoing Transcendence Arcana Growth Support event runs one week longer.
  • Event schedule: (before) after the August 19 (Wed) regular maintenance – before the September 16 (Wed), 2026 regular maintenance → (after) after the August 19 (Wed) regular maintenance – before the September 23 (Wed), 2026 regular maintenance (7-day extension)

Other Improvements & Bug Fixes

Improvements

Adjusted
  • Genus Insight
    • A Soul Crystal usage setting is added to the auto-analysis UI.
    • With the option checked, usable on every genus are consumed automatically.
    • With the option unchecked, only usable on a specific genus are consumed.
    • The auto-analysis help tooltip states the stop condition on hitting a target option more clearly, and adds guidance on the Soul Crystal usage setting.
  • Mouse cursor lock option
    • An option to keep the mouse cursor from leaving the game client area in AION1 mode is added.
    • It can be set at [Settings > Combat > Controls > Control Mode > AION1 > Mouse cursor lock option].
  • PC HUD editing
    • Main target buff icons can now be split out separately in PC HUD editing so their position and size can be adjusted.
    • They are edited via the 'Edit Buffs' button on the main target UI; after saving, the edited buff UI is displayed instead of the existing one.
  • Closet
    • The synthesis result list and the 'Open All' button display faster.
  • Shop
    • '' and '' can now only be purchased up to the maximum expandable amount.
    • Selecting a quantity in the bulk purchase popup now opens a quantity input popup so the amount can be typed in.
  • Gamepad key settings
    • Pad-specific key settings can now be configured when a gamepad is connected.
    • When using a pad, the "Settings > Key Settings" page entries switch to the pad-only set automatically.
      • LB/RB change the menu tab, and the DPad up/down buttons move between key setting entries.
  • Growth Support
    • On opening the popup, a Growth Support with claimable rewards is now selected first.
  • Settings
    • A display option for your own summon nameplates is added.
      • Set to ON, your summons’ nameplates are shown.
      • Set to OFF, your summons’ nameplates are hidden.
    • The network status option moves under [Info Display > General].
  • Expedition / Transcendence weekly cumulative-play reward info is improved.
    • The estimated Kina obtainable from defeating every boss is now shown.
    • The detail view now shows how much the Kina reward drops per cumulative play count.
  • Neural Frame Fusion support
    • AI-based pixel and frame generation technology enables smoother gameplay while maintaining performance and quality.
    • It can be set at [Settings > Graphics > Optimization > Graphics Quality - Advanced > Upscaler].
    • Supported devices: Galaxy Tab S11, Galaxy Tab S12, Galaxy S25, Galaxy S26, Galaxy Z Flip7, Galaxy Z Flip8, Galaxy Z Fold8, Galaxy Z Fold8 Ultra, Galaxy Z TriFold.

Fixes

Fixes
  • Fixed the system message not displaying properly when replying to, blocking, or reporting via mail sent by a deleted character.
  • Fixed a specialization being listed twice in the Transcendence trait info popup.
  • While using the Abyss Corridor, the position of the corridor you are in can now be checked on the world map.
  • Fixed teleport portals and Legion Base portals not displaying properly on the world map, minimap, and transparent map.
  • Fixed Expedition '' boss '' intermittently cancelling a skill cast and using the next skill.
  • Fixed Expedition '' boss 'Gromkas' being blocked by the player's position and failing to move and fight properly.
  • Expedition '' boss ''s 'Ring of Fate' skill can now be avoided with invulnerability skills such as the 's .
  • Fixed Asmodian being able to use the teleport portal at the point of accepting the 'To Morheim' quest; it can now be used from the 'Head to Morheim' step onward.
  • Fixed the transformation not applying during the Altgard quest 'The High Priest's Fafnite'.
  • Fixed being unable to enter the Verteron sealed dungeon ''.
  • Fixed being unable to change voice options under Settings > Voice.
  • Expedition / Transcendence / Sanctuary
    • Fixed targets being marked as hostile on the minimap while playing a party dungeon with another race.
  • Fixed the 5-player party matchmaking text being displayed in the Solitary Arena / Cooperative Arena UI.
  • Fixed the AP gauge appearing as the MP gauge when editing the mobile HUD as a .
  • Fixed the dye applied to currently equipped outfits not showing in the Shop preview screen.
  • Fixed the interaction menu not working properly in the mini-chat UI for messages arriving from PURPLE Talk.